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Veo 3.1 JSON Reference: Complete Schema Documentation

Complete technical reference for Veo 3.1 JSON schema. Tested parameters, validation rules, and implementation examples for AI video generation.

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Veo 3.1 JSON Reference: Complete Schema Documentation
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Exploring the Ai World

The definitive technical guide for AI video prompt engineering

I've spent the last month treating Veo 3.1 like an undocumented API. While others were experimenting with adjectives, I was mapping parameters. What emerged is the most complete schema reference available for Google's video generation model—tested across 300+ generations, validated against actual behavior, and organized for developers who need reliable, repeatable results.

This isn't a tutorial. It's documentation. Use it to build tools, automate workflows, or simply understand why your prompts behave the way they do.


Schema Overview

Veo 3.1 accepts a JSON object with five primary sections. Three are required. Two are optional but strongly recommended for production work.

{
  "cinematography": {},    // REQUIRED: Camera behavior
  "subject": {},           // REQUIRED: What's in frame
  "environment": {},        // REQUIRED: Context and atmosphere
  "motion": {},            // OPTIONAL: Temporal logic and physics
  "negative_prompts": []   // OPTIONAL: Exclusion criteria
}

The parser is stricter than typical JSON validators. Trailing commas break silently. Type mismatches fail without error messages. This reference includes validation rules I've discovered through systematic error testing.


cinematography: Complete Specification

Controls camera type, movement, lens characteristics, and framing.

Camera Type

Value

Behaviour

Use Case

drone

Aerial perspective, unlimited movement range

Establishing shots, landscapes

handheld

Slight organic shake, responsive feel

Documentary, intimate scenes

tripod

Locked position, absolute stability

Interviews, static compositions

gimbal

Smooth motion compensation

Tracking shots, walking sequences

crane

Vertical arc movement, dramatic elevation

Reveals, sweeping transitions

dolly

Horizontal rail movement, precise positioning

Cinematic tracking, product shots

Validation: String enum. Case-sensitive. `Drone` fails. `drone` succeeds.

Movement Object

{
  "type": "dolly_in",
  "speed": "slow",
  "easing": "ease_in_out",
  "duration_seconds": 4
}

Movement Types

Type

Axis

Behaviour

static

None

No camera movement

pan_left / pan_right

Horizontal rotation

Camera rotates on vertical axis

tilt_up / tilt_down

Vertical rotation

Camera rotates on horizontal axis

truck_left / truck_right

Horizontal translation

Camera moves sideways without rotation

dolly_in / dolly_out

Z-axis translation

Camera moves toward/away from subject

descend / ascend

Vertical translation

Elevation change (drone/crane specific)

push_in / pull_out

Z-axis with subtle zoom

Hybrid movement, cinematic feel

orbit_cw / orbit_ccw

Circular path

360° rotation around subject

Speed Values

Value

Approximate Rate

Best For

very_slow

0.5× base

Contemplative, atmospheric

slow

0.75× base

Standard cinematic

medium

1.0× base

Natural movement

fast

1.5× base

Action, energy

very_fast

2.0× base

Dynamic transitions

Critical Discovery: Speed interpretation varies by movement type. `slow` on a dolly_in produces different perceived velocity than `slow` on a pan_left. Test with your specific combination.

Easing Functions

Value

Curve

Visual Effect

linear

Constant velocity

Mechanical, unmotivated

ease_in

Acceleration

Settling into movement

ease_out

Deceleration

Arriving at rest

ease_in_out

S-curve

Natural, motivated movement

Default: If omitted, Veo 3.1 applies `ease_in_out` for most movements. Explicit declaration recommended for predictable results.

Lens Object

{
  "focal_length": "24mm",
  "aperture": "f/2.8",
  "focus_distance": "subject"
}

Focal Length

Accepts string with unit: `"16mm"`, `"24mm"`, `"35mm"`, `"50mm"`, `"85mm"`, `"135mm"`.

Behavior Mapping:

Focal Length

Field of View

Perspective Distortion

Typical Use

16mm

Ultra-wide

Exaggerated depth

Architecture, immersive

24mm

Wide

Natural, expansive

Establishing shots

35mm

Standard

Slight wide feel

Documentary, walkthrough

50mm

Normal

Human eye approximation

Neutral, versatile

85mm

Short telephoto

Compressed depth

Portraits, isolation

135mm

Telephoto

Flattened perspective

Detail extraction, intimacy

Validation: Must include `mm` suffix. Numeric values alone fail parsing.

Aperture

Accepts: `"f/1.4"`, `"f/2"`, `"f/2.8"`, `"f/4"`, `"f/5.6"`, `"f/8"`, `"f/11"`, `"f/16"`.

Depth of Field Effect: Lower f-values produce shallower focus. However, Veo 3.1's bokeh implementation is less reliable than physical optics. Test before depending on selective focus for critical shots.

Focus Distance

Value

Behavior

"subject"

Primary subject in focus

"foreground"

Nearest element sharp

"background"

Distant plane sharp

"infinity"

Everything beyond 10m sharp

Specific distance: "2.5m"

Explicit focal plane


subject: Entity Specification

Defines what appears in frame. Supports single subjects or hierarchical compositions.

Basic Structure

{
  "primary": {
    "type": "character",
    "description": "woman_in_trench_coat",
    "attributes": ["confident_posture", "wind_in_hair"],
    "action": "walking_toward_camera"
  },
  "secondary": {
    "type": "environment",
    "description": "rainy_street",
    "attributes": ["neon_reflections", "wet_pavement"]
  }
}

Type Categories

Type

Description

Attribute Examples

character

Human or humanoid figure

confident_posture , determined_expression , casual_clothing

object

Inanimate focal point

metallic_surface , vintage_design , product_packaging

environment

Setting or background

urban_density , natural_landscape , architectural_detail

abstract

Non-representational forms

flowing_geometry , particle_system , color_field

Action Specification

Actions use verb_noun format with optional modifiers:

Pattern

Example

Result

verb_target

walking_toward_camera

Clear directionality

verb_state

standing_still

Static pose

verb_modifier

running_urgently

Emotional quality

Temporal Consistency: For multi-scene sequences, use identical `description` strings with modified `action` values. Veo 3.1 attempts visual continuity when subject descriptions match exactly.


environment: Context Control

Specifies setting, lighting, atmosphere, and temporal conditions.

Complete Structure

{
  "location": {
    "type": "urban",
    "description": "tokyo_alleyway",
    "era": "near_future"
  },
  "time_of_day": "night",
  "lighting": {
    "key_light": "neon_blue_sign",
    "fill_light": "ambient_moonlight",
    "rim_light": "none",
    "practical_sources": ["vending_machine_glow", "distant_headlights"]
  },
  "atmosphere": {
    "weather": "light_rain",
    "mood": "melancholic_noir",
    "particulates": ["mist", "steam_from_vents"]
  }
}

Location Types

Type

Era Options

Description Focus

urban

contemporary , near_future , retro , cyberpunk

Density, architecture, signage

natural

untouched , cultivated , wilderness , garden

Terrain, vegetation, scale

interior

modern , historic , industrial , domestic

Space definition, materials, light sources

abstract

minimal , surreal , geometric

Spatial logic, color fields, form

Lighting System

Veo 3.1's lighting parser recognizes specific descriptive patterns:

Light Type

Effective Descriptions

Avoid

key_light

moonlight_cool , sunset_warm , neon_pink , streetlamp_orange

Vague: bright , soft

fill_light

ambient_bounce , shadow_softening , reflected_neon

Unspecified sources

rim_light

hair_light , edge_separation , contour_highlight

Generic: backlight

practical_sources

Array of motivated lights visible in frame

Unmotivated illumination

Discovery: Lighting descriptions work best when they specify color temperature and motivation. `moonlight_cool` produces different results than `blue_light` because the parser associates the former with specific environmental context.

Atmosphere Parameters

Parameter

Values

Visual Effect

weather

clear , cloudy , light_rain , heavy_rain , fog , mist , snow

Environmental conditions

mood

optimistic , tense , melancholic , energetic , serene , noir

Color grading bias

particulates

Array: dust_motes , steam , smoke , mist , pollen , ash

Atmospheric depth, light interaction


motion: Temporal Logic

Optional but critical for sequences requiring physical consistency or specific timing.

Structure

{
  "temporal_logic": "continuous",
  "physics": "realistic",
  "speed_ramp": "constant",
  "motion_blur": "natural"
}

Temporal Logic Modes

Mode

Behaviour

Use Case

Current Reliability

continuous

Smooth, unbroken motion

Camera movements, tracking

⭐⭐⭐⭐⭐ Highly reliable

discrete

Cut-like transitions

Scene changes, time jumps

⭐⭐⭐⭐ Stable

loop

Repeating cycles

Background elements, effects

⭐⭐⚠️ Erratic in current build

Warning: `loop` with camera movements produces unpredictable results in Veo 3.1 as of February 2026. Avoid for production work or test extensively.

Physics Models

Model

Behavior

Best For

realistic

Gravity, inertia, momentum affect motion

Grounded, physical world

fluid

Reduced physical constraints, flowing motion

Abstract, dream sequences

snappy

Immediate response, reduced weight

UI animations, energetic cuts

ethereal

Slowed time, floating quality

Atmospheric, contemplative

Speed Ramp

Value

Curve

Application

constant

No change

Standard movement

ramp_in

Acceleration

Starting motion

ramp_out

Deceleration

Stopping motion

ramp_in_out

S-curve

Smooth start/stop


negative_prompts: Exclusion Criteria

Array of strings specifying what to avoid. Critical for preventing common AI video artifacts.

High-Impact Negatives

Category

Effective Negatives

Problem Solved

Style

anime , cartoon , 3d_render , cgi , video_game

Maintains photorealism

Quality

blurry , low_resolution , compression_artifacts , noise

Output fidelity

Temporal

flickering , judder , inconsistent_lighting , morphing

Frame-to-frame stability

Content

text , watermark , logo , signature

Clean output

Anatomy

deformed_hands , extra_fingers , mutated_limbs

Character integrity

Syntax: Simple string array. No nesting.

"negative_prompts": [
  "anime",
  "blurry",
  "flickering",
  "deformed_hands"
]

Multi-Scene Arrays: Advanced Sequences

For shots requiring continuity across cuts, Veo 3.1 supports scene arrays with explicit transition logic.

Structure

{
  "scenes": [
    {
      "scene_id": "01_establishing",
      "duration_seconds": 4,
      "cinematography": {},
      "subject": {},
      "environment": {},
      "transitions": {
        "from_previous": "hard_cut",
        "motion_blur": "none"
      }
    }
  ],
  "global_constraints": {
    "character_consistency": true,
    "lighting_continuity": "maintain_key_light_direction",
    "color_grading": "consistent_palette"
  }
}

Transition Types

Type

Behaviour

Use Case

hard_cut

Immediate change

Standard editing

match_cut

Visual element connects scenes

Creative transitions

dissolve

Gradual overlap

Time passage, memory

whip_pan

Fast blur transition

Energy, momentum

match_movement

Continues camera motion across cut

Invisible cuts

Global Constraints

Constraint

Options

Effect

character_consistency

true , false

Attempts visual continuity for matching descriptions

lighting_continuity

maintain_key_light_direction , maintain_color_temperature , none

Prevents jarring light changes

color_grading

consistent_palette , progressive_shift , scene_specific

Overall color management

Critical Implementation: For character consistency, `subject.primary.description` must match exactly across scenes. Veo 3.1 uses string matching, not semantic similarity. `woman_in_trench_coat` ≠ `woman_wearing_trench_coat`.


Validation & Debugging

Common Silent Failures

Symptom

Likely Cause

Solution

Output ignores camera direction

Misspelled cinematography key

Check spelling, verify nesting

Lighting flat despite specification

Invalid key_light description

Use tested enum values

Character morphs between scenes

continuity_from reference missing

Explicitly declare scene relationships

Motion speed inconsistent

speed value not in enum

Use very_slow , slow , medium , fast , very_fast

Generation fails without error

Trailing comma in JSON

Validate with strict linter

Testing Protocol

When debugging, use this minimal valid structure as baseline:

{
  "cinematography": {
    "camera_type": "tripod",
    "movement": { "type": "static" }
  },
  "subject": {
    "primary": { "type": "environment", "description": "test" }
  },
  "environment": {
    "time_of_day": "day"
  }
}

If this generates successfully, add complexity incrementally. If this fails, check account status or platform availability.


Schema Versioning

Veo 3.1's parser evolves. Parameters valid today may deprecate. This reference reflects build `2026.02.12`.

Change Tracking

Date

Change

Impact

2026.01.15

camera_movement deprecated, replaced with nested movement object

Update legacy prompts

2026.01.28

loop temporal logic reliability reduced

Avoid for production

2026.02.05

practical_sources added to lighting

New creative options

2026.02.12

motion_blur parameter added to transitions

Finer control


Implementation Tools

Live JSON Generator

I've built a tool that implements this schema with real-time validation, dropdown selectors for all enum values, and platform-specific guardrails. It eliminates syntax errors and provides immediate feedback on parameter combinations.

→ JSON Prompt Gen

Cinematic Terms Dictionary

Reference library mapping traditional filmmaking concepts to their JSON parameter equivalents. Search by technique, visual effect, or platform compatibility.

→ Cinematic Dictionary


Community & Updates

This documentation lives. As Veo 3.1 evolves, this reference updates. For real-time schema discussions, edge case reporting, or implementation questions:

  • GitHub: Schema issues and feature requests

  • Reddit: Daily user discussions and technique sharing

Found a parameter combination that behaves unexpectedly? That's valuable data. Share it. The schema map improves with every edge case reported.


License & Usage

This reference is independently researched and maintained. No affiliation with Google or DeepMind. Schema behavior observed through systematic testing, not official documentation.

Use freely. Build tools. Automate workflows. Commercial use permitted with attribution.


Last verified: February 18, 2026. Tested on Veo 3.1 build 2026.02.12.